- Skill Retaining
Some skills that are particularly valuable at lower levels become less useful later on, and vise versa. For example, when everyone in the party is carrying a bag full of antitoxins and potions of cure light wounds, the need successful Heal checks drops dramatically. Whether your character has skill ranks that aren’t necessary as they once were, or you just want to adapt them to new challenges, skill retraining provides a simple method of adjusting your character’s capabilities in a small but meaningful way.
- The Process
Subtract up to 4 skill ranks from one skill and add an equal number of ranks to any one other skill (not including Speak Language). The skill to which add the ranks must be a class skill for one of your character’s classes, including a they are about gain with their current level increase. It doesn’t matter whether the lost ranks were purchased as class skills or cross-class skills.
Example: You decide to give your 2nd-level ranger a level of the rogue class as his third character level. At this point, he could use the skill retraining option to lose 4 ranks in Handle Animal that he purchased with his ranger skill points and gain 4 ranks in any other ranger or rogue class skill (such as Survival or Disable Device). He couldn’t gain ranks in any skill that isn’t on either the ranger or rogue class skill list (such as Spellcraft).